No.22259
Some moves and mechanics are the same in different fighters
No.22260
>Am I a brainlet?
Seems like it. If you can't even learn a fucking titty game like DOA then you're screwed.
No.22268
I actually like the game play more than other fighters, it's quite fluid and smooth. I don't play competitively though.
No.22278
I thought DOA5 was easy to get into. I'm terrible at fighting games, but doa was very fluid and intuitive. I never play online, but most fighting games I can barely deal with the ai on normal
No.22279
>>22278Are you just button mashing?
Maybe you understand the basic mechanics of hold/throw/strike, but you can still be button mashing and not understand what moves you're actually doing.
No.22282
>>22279Can you teach me? I play like an old lady who can't turn on a computer when I play fighting games, how do I stop doing this
No.22283
>>22282Just button mash bro
You can beat pros at fighting games like this
No.22284
>>22283I do that and lose like I'm a retarded person
No.22296
>>22279I try do to the moves, combos, etc, I'm just awful at connecting, I always fuck up the timing, moves that need the analog stick I have a hard time moving it the right way, etc, just a bad player all-around. I memorize the basic combos and a few special moves and try to make do with them.
No.22297
>>22296>moves that need the analog stickDon't do that. Use the D-pad. Or get a joystick if you're a NERD.
No.22300
>>22297it doesn't matter. the analog stick was just an example, i'm just as bad with the dpad
No.29924
I agrees op,I don't know how to fighting game
No.30041
>>30005It's automatic to them like breathing
No.30048
>>22258>Each character has like 200 movesthis is more of a 3d fighting game thing
2d games like Street Fighter or Dragonball or Melty Blood tend to have much shorter move lists