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The Society for the Study of Hairy Boosy
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File: 1411691083893.png (59.09 KB, 642x499, 2014-09-25-201941_642x499_….png)

No. 733

Do you guys like any RPG horror games like yume nikki?

I think I like .flow even better than yume nikki, maybe, not really. Anyway they're relaxing and you don't have to do much, you just sit back and explore. Is there any games like that you like?

No.734

I prefer to explore in real life.

No.735

>>734
you really leave your house…?

Do you explore woods or mountains or something? How far do you go?

No.737

>>735
Do you not go outside?

No.738

File: 1411691520837.png (45.72 KB, 300x300, madotsuki.png)

>>737
I'm just kidding, but no not much.

No.740

File: 1411693640897.jpg (101.13 KB, 442x650, cd8a1ca669e1c475713e706c09….jpg)

>>739
>>739
>How are they relaxing if they're horror?

Maybe horror isn't the right word for that. Maybe "dream-like exploration"? I don't know.

>I'd prefer a game that's first person with a vast and almost barren world where I do nothing but explore


Maybe it's not the right recommendation, but maybe you would like LSD Dream Emulator.

>Have you ever seen any of the landscapes/scenes made by Zdzisław Beksiński?


Someone brought him up before and I looked him up. I remember liking them, and thinking that he really "got it", or understood it. There's stuff I think of but would never be able to implement in some form of art. I've never really seen someone do what I want to see.

No.742

File: 1411694709260.png (12.12 KB, 642x499, 2014-09-25-211431_642x499_….png)

>>741
It's pretty much impossible to explain in words, or would end up just sounding dumb coming out of me. That's why I think the artist would have to also be the full designer, and not have it split between director/designer/writer/whatever, and the person actually implementing it. I forget who said it, but I remember some movie director saying something like "the more a work is controlled by one person, the better". I think there's some truth to that.

It would just be some crappy "ambient dream-like horror" type work. I would like to think it really would be different though.

No.744

File: 1411695665995.jpg (214.66 KB, 707x1000, homu homu.jpg)

>>743
Sounds good. I just… can't really do much.

Can't draw or program well. And something like a pixelated top-down made with something like pygame or rpg-maker will just be yume-nikki clone #3000 I guess.

What kind of skirt would you wear?

No.757

>>746
Not him, but you inspired me to learn some more python. Thanks.

No.768

>>759
I don't even really know what Python is used for. I thought it would be a easy start for getting into programming. I have no goals.

No.825

Am I witnessing the birth of yet another soon-to-be-dead imageboard project?

No.866

>>833
I just didn't want to disappoint you by saying I can't.

No.4048

I downloaded binding of isaac, its some kinda 2d RPG shooter that I heard a lot about. Not that spooky and I didn't like some of the humor but it was fun overall.

No.4618

File: 1421043189075.png (10.02 KB, 640x480, s.png)




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